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智能家居项目整合(网络控制线程、语音控制线程,火灾报警线程)

Aurora Smith 2023-06-08 20:00:02
简介智能家居项目整合(网络控制线程、语音控制线程,火灾报警线程)

mainPro.c(主函数)

#include <stdio.h>
#include <string.h>
#include "contrlEquipments.h"
#include "inputCommand.h"
#include <pthread.h>
#include <unistd.h>

struct Equipment *findEquipByName(char *name,struct Equipment *phead);		//一些函数声明
struct Command *findCommandByName(char *name,struct Command *phead);
void *voiceControlThread(void *data);
void *socketControlThread(void *data);
void *socketReadThread(void *data);
void *fireAlarmThread(void *data);
void *airAlarmThread(void *data);

struct Equipment *equiphead = NULL;			//设备工厂链表头节点
struct Command *cmdhead = NULL;				//指令控制工厂链表节点头
struct Command *socketHandler = NULL;		//“网络控制线程”执行的函数使用到的全局变量


int main()
{
	if(wiringPiSetup() == -1){					//使用wiringPi库需要初始化
		printf("wiringPiSetup failed!
");
		return -1; 
	}

	pthread_t voiceControl_thread;
	pthread_t socketControl_thread;
	pthread_t fireAlarm_thread;
	pthread_t airAlarm_thread;

	//1、设备工厂初始化
	equiphead = addBathroomLightToEquipmentLink(equiphead);			//各设备加入设备工厂
	equiphead = addSecondfloorLightToEquipmentLink(equiphead);	
	equiphead = addLivingroomLightToEquipmentLink(equiphead);
	equiphead = addRestaurantLightToEquipmentLink(equiphead);
	equiphead = addFireDetectionToEquipmentLink(equiphead);
	equiphead = addBuzzerToEquipmentLink(equiphead);
	equiphead = addlockToEquipmentLink(equiphead);
	equiphead = addAirDetectionToEquipmentLink(equiphead);		//煤气传感器(对象)加入设备链表函数

	struct Equipment *tmpequiphead = equiphead;
	while(tmpequiphead != NULL){						//设备工厂所有设备初始化
		tmpequiphead->Init(tmpequiphead->pinNum);
		tmpequiphead = tmpequiphead->next;
	}


	//2、指令工厂初始化
	cmdhead = addVoiceControlToCommandLink(cmdhead);				//各指令控制加入指令控制工厂
	cmdhead = addSocketControlToCommandLink(cmdhead);



	//3、线程池建立
	//3.1 语音线程   
	//int pthread_create(pthread_t *restrict tidp, const pthread_attr_t *restrict attr, void *(*start_rtn)(void *), void *restrict arg);  
	pthread_create(&voiceControl_thread,NULL,voiceControlThread,NULL);		//创建线程:语音控制
	//3.2 网络线程 		
	pthread_create(&socketControl_thread,NULL,socketControlThread,NULL);	//创建线程:网络控制
	//3.3 火灾线程 	
	pthread_create(&fireAlarm_thread,NULL,fireAlarmThread,NULL);			//创建线程:火灾报警系统
	//3.4 摄像头线程 
	//3.5煤气线程
	pthread_create(&airAlarm_thread,NULL,airAlarmThread,NULL);			//创建线程:火灾报警系统
	
	pthread_join(voiceControl_thread, NULL);		//主函数等待线程退出
	pthread_join(socketControl_thread, NULL);		//主函数等待线程退出
	pthread_join(fireAlarm_thread, NULL);			//主函数等待线程退出
	pthread_join(airAlarm_thread, NULL);			//主函数等待线程退出
	return 0;
}



void *voiceControlThread(void *data)			//“语音控制线程”执行的函数
{
	int nread;
	char *temName = NULL;
	struct Command *voiceHandler = NULL;
	struct Equipment *linkHandler;


	voiceHandler = findCommandByName("voiceControl",cmdhead);		//寻找“语音控制”所在节点,返回给voiceHandler
	if(voiceHandler == NULL){
		printf("find voiceHandler error
");
		pthread_exit(NULL);
	}
	if(voiceHandler->Init(voiceHandler) < 0){				//“语音控制”功能初始化
		printf("voiceControl init error
");
		pthread_exit(NULL);
	}


	while(1){
		nread = voiceHandler->getCommand(voiceHandler);			//获取指令
		if(nread == 0){											//没有获取到指令
			printf("No voiceCommand received
");
		}else{													//获取到指令
			printf("Get voice command:%s
",voiceHandler->command);

			//以下为根据不用指令执行相应操作

			//语音模块串口传出来的后面带
,不加对比不出来
			if(strcmp("ycdo
",voiceHandler->command) == 0){
				linkHandler = findEquipByName("bathroomLight",equiphead);//改为泳池灯	
				linkHandler->open(linkHandler->pinNum);
				//printf("已打开浴室灯
");
				printf("已打开泳池灯
");
			}

			if(strcmp("ycdc
",voiceHandler->command) == 0){
				linkHandler = findEquipByName("bathroomLight",equiphead);
				linkHandler->close(linkHandler->pinNum);
				//printf("已关闭浴室灯
");
				printf("已关闭泳池灯
");
			}

			if(strcmp("eldo
",voiceHandler->command) == 0){
				linkHandler = findEquipByName("secondfloorLight",equiphead);
				linkHandler->open(linkHandler->pinNum);
			}

			if(strcmp("eldc
",voiceHandler->command) == 0){
				linkHandler = findEquipByName("secondfloorLight",equiphead);
				linkHandler->close(linkHandler->pinNum);
			}

			if(strcmp("ktdo
",voiceHandler->command) == 0){
				linkHandler = findEquipByName("livingroomLight",equiphead);
				linkHandler->open(linkHandler->pinNum);
			}

			if(strcmp("ktdc
",voiceHandler->command) == 0){
				linkHandler = findEquipByName("livingroomLight",equiphead);
				linkHandler->close(linkHandler->pinNum);
			}

			if(strcmp("wsdo
",voiceHandler->command) == 0){
				linkHandler = findEquipByName("restaurantLight",equiphead);//改为卧室灯
				linkHandler->open(linkHandler->pinNum);
			}

			if(strcmp("wsdc
",voiceHandler->command) == 0){
				linkHandler = findEquipByName("restaurantLight",equiphead);
				linkHandler->close(linkHandler->pinNum);
			}

			if(strcmp("allo
",voiceHandler->command) == 0){
				linkHandler = findEquipByName("bathroomLight",equiphead);//灯全部打开
				linkHandler->open(linkHandler->pinNum);

				linkHandler = findEquipByName("secondfloorLight",equiphead);
				linkHandler->open(linkHandler->pinNum);

				linkHandler = findEquipByName("livingroomLight",equiphead);
				linkHandler->open(linkHandler->pinNum);

				linkHandler = findEquipByName("restaurantLight",equiphead);
				linkHandler->open(linkHandler->pinNum);
			}

			if(strcmp("allc
",voiceHandler->command) == 0){
				linkHandler = findEquipByName("bathroomLight",equiphead);//灯全部关闭
				linkHandler->close(linkHandler->pinNum);

				linkHandler = findEquipByName("secondfloorLight",equiphead);
				linkHandler->close(linkHandler->pinNum);

				linkHandler = findEquipByName("livingroomLight",equiphead);
				linkHandler->close(linkHandler->pinNum);

				linkHandler = findEquipByName("restaurantLight",equiphead);
				linkHandler->close(linkHandler->pinNum);
			}
			if(strcmp("dooro
",voiceHandler->command) == 0)
			{
				system("./smartHomeFaceRec");
			}
			memset(voiceHandler->command,'',sizeof(voiceHandler->command));//不添加这个,不然只能识别一次

		}
	}
}


void *socketControlThread(void *data)				//“网络控制线程”执行的函数
{
	int c_fd;
	struct sockaddr_in c_addr;
	memset(&c_addr,0,sizeof(struct sockaddr_in));
	socklen_t clen = sizeof(struct sockaddr_in);
	pthread_t socketRead_thread; //线程里面套线程,网络连接后信息通信


	socketHandler = findCommandByName("socketControl",cmdhead);		//寻找“网络控制”所在节点,返回给socketHandler
	if(socketHandler == NULL){
		printf("find socketHandler error
");
		pthread_exit(NULL);
	}
	if(socketHandler->Init(socketHandler) < 0){				//“网络控制”功能初始化
		printf("socketControl init error
");
		pthread_exit(NULL);
	}


	while(1){
		c_fd = accept(socketHandler->s_fd,(struct sockaddr*)&c_addr,&clen);		//接收连接请求,阻塞至有客户端完成三次握手
		socketHandler->fd = c_fd;					//将套接字描述符返回给“网络控制”链表节点

		pthread_create(&socketRead_thread,NULL,socketReadThread,NULL);			//创建新线程:用于读取TCP端口指令
//只要有连接,就创建线程去对接。线程共用内存资源,同一时刻,所有设备只有一种状态。也可PV操作
//所有线程 只操控一个结构体 再新来一个线程(新手机客户端接入) 前一个客户端失效 因为c_fd被改了。fork()可实现多个客户端同时控制
//不过好像寄存器和内存不是完全同步的 可能缓存没改?还可以多个客户端同时控制?
//如果直接把socketReadThread()拿过来循环的话,则同时刻不能接受新的客户端接入了,因为循环卡在了socketReadThread()函数里面了
	}
}


void *socketReadThread(void *data)				//“读取tcp端口指令线程”执行的函数
{

	int nread;
	struct Equipment *linkHandler;
	//这里没加while循环,客户端只能发送一次
	while(1)
	{
	printf("socketConnect...");
		memset(socketHandler->command,'',sizeof(socketHandler->command));		//将指令存放的空间置空
	
		nread = read(socketHandler->fd,socketHandler->command,sizeof(socketHandler->command));		//读取指令
	
		if(nread == 0){
			printf("No socketCommand received
");			//没有读取到指令
		}else{
			printf("Get socketCommand:%s
",socketHandler->command);		//读取到指令

			//以下为根据不用指令执行相应操作

			if(strcmp("ycdo",socketHandler->command) == 0){
				linkHandler = findEquipByName("bathroomLight",equiphead);//改为泳池灯	
				linkHandler->open(linkHandler->pinNum);
				//printf("已打开浴室灯
");
				printf("已打开泳池灯
");
			}

			if(strcmp("ycdc",socketHandler->command) == 0){
				linkHandler = findEquipByName("bathroomLight",equiphead);
				linkHandler->close(linkHandler->pinNum);
				//printf("已关闭浴室灯
");
				printf("已关闭泳池灯
");
			}

			if(strcmp("eldo",socketHandler->command) == 0){
				linkHandler = findEquipByName("secondfloorLight",equiphead);
				linkHandler->open(linkHandler->pinNum);
			}

			if(strcmp("eldc",socketHandler->command) == 0){
				linkHandler = findEquipByName("secondfloorLight",equiphead);
				linkHandler->close(linkHandler->pinNum);
			}

			if(strcmp("ktdo",socketHandler->command) == 0){
				linkHandler = findEquipByName("livingroomLight",equiphead);
				linkHandler->open(linkHandler->pinNum);
			}

			if(strcmp("ktdc",socketHandler->command) == 0){
				linkHandler = findEquipByName("livingroomLight",equiphead);
				linkHandler->close(linkHandler->pinNum);
			}

			if(strcmp("wsdo",socketHandler->command) == 0){
				linkHandler = findEquipByName("restaurantLight",equiphead);//改为卧室灯
				linkHandler->open(linkHandler->pinNum);
			}

			if(strcmp("wsdc",socketHandler->command) == 0){
				linkHandler = findEquipByName("restaurantLight",equiphead);
				linkHandler->close(linkHandler->pinNum);
			}

			if(strcmp("allo",socketHandler->command) == 0){
				linkHandler = findEquipByName("bathroomLight",equiphead);//灯全部打开
				linkHandler->open(linkHandler->pinNum);

				linkHandler = findEquipByName("secondfloorLight",equiphead);
				linkHandler->open(linkHandler->pinNum);

				linkHandler = findEquipByName("livingroomLight",equiphead);
				linkHandler->open(linkHandler->pinNum);

				linkHandler = findEquipByName("restaurantLight",equiphead);
				linkHandler->open(linkHandler->pinNum);
			}

			if(strcmp("allc",socketHandler->command) == 0){
				linkHandler = findEquipByName("bathroomLight",equiphead);//灯全部关闭
				linkHandler->close(linkHandler->pinNum);

				linkHandler = findEquipByName("secondfloorLight",equiphead);
				linkHandler->close(linkHandler->pinNum);

				linkHandler = findEquipByName("livingroomLight",equiphead);
				linkHandler->close(linkHandler->pinNum);

				linkHandler = findEquipByName("restaurantLight",equiphead);
				linkHandler->close(linkHandler->pinNum);
			}
			if(strcmp("dooro",socketHandler->command) == 0)
			{
				linkHandler = findEquipByName("lock",equiphead);
				linkHandler->open(linkHandler->pinNum);
				delay(2000);
				linkHandler->close(linkHandler->pinNum);
			
			}

		}
	}
}


void *fireAlarmThread(void *data)//有火-返回高电平				//“火灾报警器线程”执行的函数
{
	int status;
	struct Equipment *firetmp = NULL;
	struct Equipment *buztmp = NULL;

	firetmp = findEquipByName("fireDetection",equiphead);		//寻找“火焰传感器”链表节点,返回给firetmp
	buztmp = findEquipByName("buzzer",equiphead);				//寻找“蜂鸣器”链表节点,返回给buztmp

	while(1){
		status = firetmp->readStatus(firetmp->pinNum);			//读取“火焰传感器”状态

		if(status == 1){						//检测到火焰或强光源
			buztmp->open(buztmp->pinNum);		//打开蜂鸣器
			perror("fire-why");
			delay(1000);						//延时1000毫秒=1秒
		}

		if(status == 0){						//未检测到火焰、强光源或解除警报
			buztmp->close(buztmp->pinNum);		//关闭蜂鸣器
		}
	}
}

void *airAlarmThread(void *data)//煤气泄漏-返回低电平				//“煤气泄漏报警器线程”执行的函数
{
	int status;
	struct Equipment *airtmp = NULL;
	struct Equipment *buztmp = NULL;

	airtmp = findEquipByName("airDetection",equiphead);		//寻找“煤气传感器”链表节点,返回给airtmp
	buztmp = findEquipByName("buzzer",equiphead);				//寻找“蜂鸣器”链表节点,返回给buztmp

	while(1){
		status = airtmp->readStatus(airtmp->pinNum);			//读取“煤气传感器”状态
/*	//玄学,加了煤气检测代码,要煤气检测,和火灾同时有,蜂鸣器才能响
		if(status == 0){						//检测到煤气
			buztmp->open(buztmp->pinNum);		//打开蜂鸣器
			perror("air-why");
			delay(1500);						//延时1000毫秒=1秒
		}

		if(status == 1){						//未检测到煤气解除警报
			buztmp->close(buztmp->pinNum);		//关闭蜂鸣器
		}
*/
		}
}

struct Equipment *findEquipByName(char *name,struct Equipment *phead)		//根据名字寻找设备工厂链表链节函数,并返回链节
{
	struct Equipment *tmp = phead;

	if(phead == NULL){
		return NULL;
	}

	while(tmp != NULL){
		if(strcmp(name,tmp->equipName) == 0){
			return tmp;
		}
		tmp = tmp->next;
	}
	return NULL;
}


struct Command *findCommandByName(char *name,struct Command *phead)			//根据名字寻找指令控制工厂链表链节函数,并返回链节
{
	struct Command *tmp = phead;

	if(phead == NULL){
		return NULL;
	}

	while(tmp != NULL){
		if(strcmp(name,tmp->commandName) == 0){
			return tmp;
		}
		tmp = tmp->next;
	}
	return NULL;
}

指令工厂

inputCommand.h

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <wiringPi.h>
#include <wiringSerial.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>

struct Command								//指令控制工厂链表节点定义
{
	char commandName[128];					//“控制方式”名字
	char deviceFilesName[128];				//存放初始化功能需要打开的文件的路径
	char command[32];						//存放指令
	int fd;									//存放文件描述符 用于串口/客户端fd
	int (*Init)(struct Command *file);		//“初始化”函数指针
	int s_fd;								//存放套接字描述符
	char ipAdress[32];						//存放IP地址
	char port[12];							//存放端口号
	int (*getCommand)(struct Command *cmd);	//“获取指令”函数指针
	char log[1024];							//日志(暂未使用)

	struct Command *next;
};

struct Command *addVoiceControlToCommandLink(struct Command *phead);		//“语音控制”加入指令控制工厂链表函数声明
struct Command *addSocketControlToCommandLink(struct Command *phead);		//“网络控制”加入指令控制工厂链表函数声明

voiceControl.c(语音控制)

#include "inputCommand.h"
#include <unistd.h>

int voiceControlInit(struct Command *file);							//“语音控制”功能初始化函数声明
int voiceControlGetCommand(struct Command *cmd);					//“获取指令”函数声明
//struct Command *addVoiceControlToLink(struct Command *phead);		//“语音控制”加入指令控制工厂链表函数声明


struct Command voiceControl = {				//“语音控制”链表节点
	.commandName = "voiceControl",
	.deviceFilesName = "/dev/ttyAMA0",
	.command = {''},
	.Init = voiceControlInit,             //这里只是定义,还未调用改函数
	.getCommand = voiceControlGetCommand,
	.log = {''},
};


int voiceControlInit(struct Command *file)
{
	int fd;
	if((fd = serialOpen(file->deviceFilesName,9600)) == -1){		//打开树莓派串口,波特率为9600
		exit(-1);
	}
	file->fd = fd;				//打开串口文件成功,返回“文件描述符”到“语音控制”链表节点中
}


int voiceControlGetCommand(struct Command *cmd)					//“获取指令”函数
{
	int nread = 0;
	memset(cmd->command,'',sizeof(cmd->command));					//防止老的消息影响新的消息
	nread = read(cmd->fd,cmd->command,sizeof(cmd->command));		//返回读取到数据的字节数
	return nread;
}


struct Command *addVoiceControlToCommandLink(struct Command *phead)		//头插法将“语音控制”链表节点加入指令控制工厂链表函数
{
	if(phead == NULL){
		return &voiceControl;
	}else{
		voiceControl.next = phead;
		phead = &voiceControl;
		return phead;
	}
}

socketControl.c(网络线程)

#include "inputCommand.h"
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <string.h>
#include <unistd.h>


int socketControlInit(struct Command *file);					//“网络控制”功能初始化函数声明
//struct Command *addSocketControlToLink(struct Command *phead);	//“网络控制”加入指令控制工厂链表函数声明


struct Command socketControl = {		//“网络控制”链表节点
	.commandName = "socketControl",
	.command = {''},
	.Init = socketControlInit,
	.ipAdress = "192.168.0.19",		//树莓派连接网络时的IP地址
	.port = "8088",						//树莓派打开待外界连接的端口号
	.log = {''},
};


int socketControlInit(struct Command *file)
{
	int s_fd;											//套接字描述符
	struct sockaddr_in s_addr;
	memset(&s_addr,0,sizeof(struct sockaddr_in));

	s_fd = socket(AF_INET,SOCK_STREAM,0);				//创建套接字
    if(s_fd == -1){										//创建套接字失败时
            perror("socketControl error");
            exit(-1);
    }

	s_addr.sin_family = AF_INET;
    s_addr.sin_port = htons(atoi(file->port));
    inet_aton(file->ipAdress,&s_addr.sin_addr);
	if(bind(s_fd,(struct sockaddr*)&s_addr,sizeof(struct sockaddr_in)) == -1){		//套接字与端口号绑定
    	perror("bind error");
    	exit(-1);
    }

	if(listen(s_fd,10) == -1){		//打开监听 accept放到主函数线程里
    	perror("listen error");
    	exit(-1);
    }

	file->s_fd = s_fd;						//套接字描述符返回到“网络控制”链表节点
}


struct Command *addSocketControlToCommandLink(struct Command *phead)			//头插法将设备节点加入设备工厂链表函数
{
	if(phead == NULL){
		return &socketControl;
	}else{
		socketControl.next = phead;
		phead = &socketControl;
		return phead;
	}
}

控制工厂

contrlEquipments.h

#include <wiringPi.h>					//wiringPi库
#include <stdio.h>
#include <stdlib.h>
struct Equipment						//设备类
{
	char equipName[128];				//设备名
	int pinNum;							//引脚号
	int (*Init)(int pinNum);			//“初始化设备”函数指针
	int (*open)(int pinNum);			//“打开设备”函数指针
	int (*close)(int pinNum);			//“关闭设备”函数指针

	int (*readStatus)(int pinNum);		//“读取设备状态”函数指针  为火灾报警器准备
	int (*changeStatus)(int status);	//“改变设备状态”函数指针

	struct Equipment *next;
};

struct Equipment *addBathroomLightToEquipmentLink(struct Equipment *phead);		//“浴室灯”加入设备链表函数声明
struct Equipment *addSecondfloorLightToEquipmentLink(struct Equipment *phead);		//“二楼灯”加入设备链表函数声明
struct Equipment *addLivingroomLightToEquipmentLink(struct Equipment *phead);		//“客厅灯”加入设备链表函数声明
struct Equipment *addRestaurantLightToEquipmentLink(struct Equipment *phead);		//“餐厅灯”加入设备链表函数声明
struct Equipment *addFireDetectionToEquipmentLink(struct Equipment *phead);			//“火焰传感器”加入设备链表函数声明
struct Equipment *addBuzzerToEquipmentLink(struct Equipment *phead);				//“蜂鸣器”加入设备链表函数声明
struct Equipment *addlockToEquipmentLink(struct Equipment *phead);		//“电磁锁加入设备链表函数声明”

bathroomLight.c(浴室灯)

#include "contrlEquipments.h"			//自定义设备类的文件

int bathroomLightInit();		//初始化继电器函数声明
int bathroomLightOpen();		//“打开灯”函数声明
int bathroomLightClose();		//“关闭灯”函数声明
//struct Equipment *addBathroomLightToEquipmentLink(struct Equipment *phead);
浴室灯(对象)加入设备链表函数声明

struct Equipment bathroomLight = {			//定义浴室灯(对象)
	.equipName = "bathroomLight",			//名字
	.pinNum = 2,							//树莓派 2号(wPi)引脚
	.Init = bathroomLightInit,				//指定初始化函数
	.open = bathroomLightOpen,				//指定“打开灯”函数
	.close = bathroomLightClose			    //指定“关闭灯”函数
};


int bathroomLightInit(int pinNum)           //C语言必须要传参,JAVA不用,可直接访问变量的值
{
	pinMode(pinNum,OUTPUT);					//配置引脚为输出模式
	digitalWrite(pinNum,HIGH);				//引脚置高电平,断开继电器
}

int bathroomLightOpen(int pinNum)
{
	digitalWrite(pinNum,LOW);				//引脚置低电平,闭合继电器
}
int bathroomLightClose(int pinNum)
{
	digitalWrite(pinNum,HIGH);				//引脚置高电平,断开继电器
}

struct Equipment *addBathroomLightToEquipmentLink(struct Equipment *phead)		//浴室灯(对象)加入设备链表函数
{
	if(phead == NULL){
		return &bathroomLight;
	}else{
		bathroomLight.next = phead;  //以前的头变成.next
		phead = &bathroomLight;      //更新头
		return phead;
	}
}

secondfloorLight.c(二楼灯)

#include "contrlEquipments.h"				//自定义设备类的文件

int secondfloorLightInit();			//初始化继电器函数声明
int secondfloorLightOpen();			//“打开灯”函数声明
int secondfloorLightClose();		//“关闭灯”函数声明

//struct Equipment *addSecondfloorLightToLink(struct Equipment *phead);
二楼灯(对象)加入设备链表函数声明

struct Equipment secondfloorLight = {			//定义二楼灯(对象)
	.equipName = "secondfloorLight",			//名字
	.pinNum = 4,								//树莓派 4号(wPi)引脚
	.Init = secondfloorLightInit,				//指定初始化函数
	.open = secondfloorLightOpen,				//指定“打开灯”函数
	.close = secondfloorLightClose,				//指定“关闭灯”函数
};


int secondfloorLightInit(int pinNum)
{
	pinMode(pinNum,OUTPUT);						//配置引脚为输出模式
	digitalWrite(pinNum,HIGH);					//引脚置高电平,断开继电器
}

int secondfloorLightOpen(int pinNum)
{
	digitalWrite(pinNum,LOW);					//引脚置低电平,闭合继电器
}

int secondfloorLightClose(int pinNum)
{
	digitalWrite(pinNum,HIGH);					//引脚置高电平,断开继电器
}

struct Equipment *addSecondfloorLightToEquipmentLink(struct Equipment *phead)		//二楼灯(对象)加入设备链表函数
{
	if(phead == NULL){
		return &secondfloorLight;
	}else{
		secondfloorLight.next = phead;
		phead = &secondfloorLight;
		return phead;
	}
}


livingroomLight.c(客厅灯)

#include "contrlEquipments.h"				//自定义设备类的文件

int livingroomLightInit();			//初始化继电器函数声明
int livingroomLightOpen();			//“打开灯”函数声明
int livingroomLightClose();			//“关闭灯”函数声明
//struct Equipment *addLivingroomLightToLink(struct Equipment *phead);
//客厅灯(对象)加入设备链表函数声明
/*
struct Equipment						//设备类
{
	char equipName[128];				//设备名
	int pinNum;							//引脚号
	int (*Init)(int pinNum);			//“初始化设备”函数指针
	int (*open)(int pinNum);			//“打开设备”函数指针
	int (*close)(int pinNum);			//“关闭设备”函数指针

	int (*readStatus)(int pinNum);		//“读取设备状态”函数指针  为火灾报警器准备
	int (*changeStatus)(int status);	//“改变设备状态”函数指针

	struct Equipment *next;
};
*/

struct Equipment livingroomLight = {			//定义客厅灯(对象)
	.equipName = "livingroomLight",				//名字
	.pinNum = 1,						//树莓派 1号(wPi)引脚
	.Init = livingroomLightInit,				//指定初始化函数
	.open = livingroomLightOpen,				//指定“打开灯”函数
	.close = livingroomLightClose,				//指定“关闭灯”函数
};


int livingroomLightInit(int pinNum)
{
	pinMode(pinNum,OUTPUT);						//配置引脚为输出模式
	digitalWrite(pinNum,HIGH);					//引脚置高电平,断开继电器
}

int livingroomLightOpen(int pinNum)
{
	digitalWrite(pinNum,LOW);					//引脚置低电平,闭合继电器
}

int livingroomLightClose(int pinNum)
{
	digitalWrite(pinNum,HIGH);					//引脚置高电平,断开继电器
}

struct Equipment *addLivingroomLightToEquipmentLink(struct Equipment *phead)		//客厅灯(对象)加入设备链表函数
{
	if(phead == NULL){
		return &livingroomLight;
	}else{
		livingroomLight.next = phead;
		phead = &livingroomLight;
		return phead;
	}
}

restaurantLight.c(餐厅灯)

#include "contrlEquipments.h"				//自定义设备类的文件

int restaurantLightInit();			//初始化继电器函数声明
int restaurantLightOpen();			//“打开灯”函数声明
int restaurantLightClose();			//“关闭灯”函数声明
struct Equipment *addRestaurantLightToLink(struct Equipment *phead);
//餐厅灯(对象)加入设备链表函数声明


struct Equipment restaurantLight = {			//定义餐厅灯(对象)
	.equipName = "restaurantLight",				//名字
	.pinNum = 3,								//树莓派 3号(wPi)引脚
	.Init = restaurantLightInit,				//指定初始化函数
	.open = restaurantLightOpen,				//指定“打开灯”函数
	.close = restaurantLightClose,				//指定“关闭灯”函数
};


int restaurantLightInit(int pinNum)
{
	pinMode(pinNum,OUTPUT);						//配置引脚为输出模式
	digitalWrite(pinNum,HIGH);					//引脚置高电平,断开继电器
}

int restaurantLightOpen(int pinNum)
{
	digitalWrite(pinNum,LOW);					//引脚置低电平,闭合继电器
}

int restaurantLightClose(int pinNum)
{
	digitalWrite(pinNum,HIGH);					//引脚置高电平,断开继电器
}

struct Equipment *addRestaurantLightToEquipmentLink(struct Equipment *phead)		//餐厅灯(对象)加入设备链表函数
{
	if(phead == NULL){
		return &restaurantLight;
	}else{
		restaurantLight.next = phead;
		phead = &restaurantLight;
		return phead;
	}
}

fireDetection.c(火焰传感器)

#include "contrlEquipments.h"

int fireDetectionInit(int pinNum);					//一些函数声明
int readFireDetectionStatus(int pinNum);
//struct Equipment *addFireDetectionToLink(struct Equipment *phead);


struct Equipment fireDetection = {			//“火焰传感器”设备链表节点
	.equipName = "fireDetection",
	.pinNum = 21,							//树莓派gpio引脚21
	.Init = fireDetectionInit,
	.readStatus = readFireDetectionStatus,
};


int fireDetectionInit(int pinNum)			//初始化函数
{
	pinMode(pinNum,INPUT);					//配置引脚为输入引脚
	digitalWrite(pinNum,HIGH);				//引脚输出高电平,即默认为关闭状态
}

int readFireDetectionStatus(int pinNum)		//读取“火焰传感器”状态函数
{
	return digitalRead(pinNum);
}


struct Equipment *addFireDetectionToEquipmentLink(struct Equipment *phead)
{
	if(phead == NULL){
		return &fireDetection;
	}else{
		fireDetection.next = phead;
		phead = &fireDetection;
		return phead;
	}
}

buzzer.c (蜂鸣器)

#include "contrlEquipments.h"

int buzzerInit(int pinNum);					//一些函数声明
int buzzerOpen(int pinNum);
int buzzerClose(int pinNum);
struct Equipment *addBuzzerToEquipmentLink(struct Equipment *phead);


struct Equipment buzzer = {			//“蜂鸣器”设备链表节点
	.equipName = "buzzer",
	.pinNum = 22,					//树莓派gpio引脚22
	.Init = buzzerInit,
	.open = buzzerOpen,
	.close = buzzerClose,
};


int buzzerInit(int pinNum)					//初始化函数
{
	pinMode(pinNum,OUTPUT);					//配置引脚为输出引脚
	digitalWrite(pinNum,HIGH);				//引脚输出高电平,即默认为关闭状态
}

int buzzerOpen(int pinNum)					//打开函数
{
	digitalWrite(pinNum,LOW);
}

int buzzerClose(int pinNum)					//关闭函数
{
	digitalWrite(pinNum,HIGH);
}


struct Equipment *addBuzzerToEquipmentLink(struct Equipment *phead)			//头插法将设备节点加入设备工厂链表函数
{
	if(phead == NULL){
		return &buzzer;
	}else{
		buzzer.next = phead;
		phead = &buzzer;
		return phead;
	}
}

lock.c

#include "contrlEquipments.h"				//自定义设备类的文件

int lockInit();			//初始化继电器函数声明
int lockOpen();			//“打开lock”函数声明
int lockClose();			//“关闭lock”函数声明

struct Equipment lock = {			//定义客厅lock(对象)
	.equipName = "lock",				//名字
	.pinNum = 5,						//树莓派 5号(wPi)引脚
	.Init = lockInit,				//指定初始化函数
	.open = lockOpen,				//指定“打开lock”函数
	.close = lockClose,				//指定“关闭lock”函数
};


int lockInit(int pinNum)
{
	pinMode(pinNum,OUTPUT);						//配置引脚为输出模式
	digitalWrite(pinNum,HIGH);					//引脚置高电平,断开继电器
}

int lockOpen(int pinNum)
{
	digitalWrite(pinNum,LOW);					//引脚置低电平,闭合继电器
}

int lockClose(int pinNum)
{
	digitalWrite(pinNum,HIGH);					//引脚置高电平,断开继电器
}

struct Equipment *addlockToEquipmentLink(struct Equipment *phead)		//lock(对象)加入设备链表函数
{
	if(phead == NULL){
		return &lock;
	}else{
		lock.next = phead;
		phead = &lock;
		return phead;
	}
}

camera.c(人脸识别)

#include <stdio.h>
#include <curl/curl.h>
#include <string.h>
#include <stdlib.h>
#include <sys/types.h>
#include <unistd.h>
#include <sys/stat.h>
#include <fcntl.h>
#include<wiringPi.h>

#define true 1
#define false 0
typedef unsigned int bool;


int gpio_init(void)
{
	int err_num = wiringPiSetup();
	pinMode(5, OUTPUT);
	digitalWrite(5,HIGH);
	pinMode(29, OUTPUT);
	digitalWrite(29,HIGH);
	return err_num;
}

void lock_open(void)
{
	digitalWrite(5,LOW);
	digitalWrite(29,LOW);
	delay(20);
	digitalWrite(29,HIGH);
	delay(2000);
	digitalWrite(5,HIGH);
}

size_t read_func( void *ptr, size_t size, size_t nmemb, void *stream)
{
        char buf[1024] = {0};
        strncpy(buf, ptr, 1024);
        printf("======================get data======================
");
        printf("%s
",buf);

        printf("=====================result=======================
");
        if(strstr(buf,"是") != NULL)
        {
		lock_open();
                printf("the same person
");
        }
        else
        {
                printf("different person
");
        }

}
char* getPicBase64FromFile(char *filePath)
{

        char *bufPic;
        char cmd[128]={''};

        sprintf(cmd,"base64 %s >tmpFile",filePath);

        system(cmd);

        int fd = open("./tmpFile",O_RDWR);
        int fd_len = lseek(fd,0,SEEK_END);
        lseek(fd,0,SEEK_SET);

        bufPic = (char*)malloc(fd_len+2);

        memset(bufPic,'',fd_len+2);

        read(fd,bufPic,fd_len);

        close(fd);

        system("rm -rf tmpFile");

        return bufPic;

}

bool postUrl()
{
        CURL *curl;
        CURLcode res;

        char *postString;

        char *img1;
        char *img2;
        char *key = "7qUgFcjemNwL5m5dCFH7gk";
        char *secret = "c8a238f46dae4ea3a98eb8baaa2ab2d0";
        int typeId = 21;
        char *formate = "xml";

	//拍摄图片
	system("raspistill -o after.jpg -t 1000");

        //图片转字符流

        img1 = getPicBase64FromFile("./before.jpg");

        img2 = getPicBase64FromFile("./after.jpg");
	
	//删除拍摄的图片
	system("rm -rf after.jpg");

        postString = (char*)malloc(strlen(key)+strlen(secret)+strlen(img1)+strlen(img2)+1024);
        memset(postString,'',strlen(postString));

        //字符串拼接
        sprintf(postString,"&img1=%s&img2=%s&key=%s&secret=%s&typeId=%d&formate=%s",
                        img1,     img2,    key,    secret,   typeId,    formate);

        curl = curl_easy_init();
        if (curl)
        {
                curl_easy_setopt(curl, CURLOPT_COOKIEFILE, "/tmp/cookie.txt"); // 指定cookie文件
                curl_easy_setopt(curl, CURLOPT_POSTFIELDS, postString);    // 指定post内容
                curl_easy_setopt(curl, CURLOPT_URL,"https://netocr.com/api/faceliu.do");   // 指定url
                curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, read_func); //通过回调函数存储数据
                res = curl_easy_perform(curl);

                printf("OK:%d
",res);


                curl_easy_cleanup(curl);
        }
        free(img1);
        free(img2);
        free(postString);
        return true;
}
int main(void)
{
	int err_num = gpio_init();
	if(err_num == -1)
	{
		return -1;
	}

        postUrl();
}


语音模块部分:

#include "asr.h"
#include "setup.h"
#include "HardwareSerial.h"
#include "myLib/luxiaoban.h"
#include "myLib/asr_event.h"

uint32_t snid;
void app();

//{ID:250,keyword:"命令词",ASR:"最大音量",ASRTO:"音量调整到最大"}
//{ID:251,keyword:"命令词",ASR:"中等音量",ASRTO:"音量调整到中等"}
//{ID:252,keyword:"命令词",ASR:"最小音量",ASRTO:"音量调整到最小"}
void app(){
  while (1) {
    if(luxiaoban_digital_read(7)==0){
      //{ID:500,keyword:"命令词",ASR:"耍接官",ASRTO:"门已打开,欢迎主人"}
      play_audio(500);
    }
    luxiaoban_digital_write(7,1);
    delay(1);
  }
  vTaskDelete(NULL);
}

void ASR_CODE()
{
  //{ID:501,keyword:"唤醒词",ASR:"小明同学",ASRTO:"我在"}
  if(snid == 501){
    Serial.println("hello");
    Serial.flush();
  }
  //{ID:502,keyword:"命令词",ASR:"打开泳池灯",ASRTO:"泳池灯已打开"}
  if(snid == 502){
    Serial.println("ycdo");
    Serial.flush();
  }
  //{ID:503,keyword:"命令词",ASR:"关闭泳池灯",ASRTO:"泳池灯已关闭"}
  if(snid == 503){
    Serial.println("ycdc");
    Serial.flush();
  }
  //{ID:504,keyword:"命令词",ASR:"打开二楼灯",ASRTO:"二楼灯已打开"}
  if(snid == 504){
    Serial.println("eldo");
    Serial.flush();
  }
  //{ID:505,keyword:"命令词",ASR:"关闭二楼灯",ASRTO:"二楼灯已关闭"}
  if(snid == 505){
    Serial.println("eldc");
    Serial.flush();
  }
  //{ID:506,keyword:"命令词",ASR:"打开客厅灯",ASRTO:"客厅灯已打开"}
  if(snid == 506){
    Serial.println("ktdo");
    Serial.flush();
  }
  //{ID:507,keyword:"命令词",ASR:"关闭客厅灯",ASRTO:"客厅灯已关闭"}
  if(snid == 507){
    Serial.println("ktdc");
    Serial.flush();
  }
  //{ID:508,keyword:"命令词",ASR:"打开卧室灯",ASRTO:"卧室灯已打开"}
  if(snid == 508){
    Serial.println("wsdo");
    Serial.flush();
  }
  //{ID:509,keyword:"命令词",ASR:"关闭卧室灯",ASRTO:"卧室灯已关闭"}
  if(snid == 509){
    Serial.println("wsdc");
    Serial.flush();
  }
  //{ID:510,keyword:"命令词",ASR:"开门",ASRTO:""}
  if(snid == 510){
    Serial.println("dooro");
    Serial.flush();
  }
  //{ID:511,keyword:"命令词",ASR:"打开所有灯光",ASRTO:"灯光已全部打开"}
  if(snid == 511){
    Serial.println("allo");
    Serial.flush();
  }
  //{ID:512,keyword:"命令词",ASR:"关闭所有灯光",ASRTO:"灯光已全部关闭"}
  if(snid == 512){
    Serial.println("allc");
    Serial.flush();
  }
}

void setup()
{
  Serial.begin(115200);
  luxiaoban_digital_write_all(1);
  //{speak:小蝶-清新女声,vol:10,speed:10,platform:haohaodada}
  //{playid:10001,voice:欢迎使用小明同学,用小明同学唤醒我。}
  //{playid:10002,voice:我退下了,用小明同学唤醒我}
  set_wakeup_forever();
  xTaskCreate(app,"app",128,NULL,1,NULL);
}

所有代码

 

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